Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition

  • 类型:arxiv
  • 标识:2610.12341
  • 链接:https://arxiv.org/abs/2610.12341
  • 主分类:agent
  • 形态:benchmark
  • TLDR:Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging. AI agents offer an alternative by turning game experience into revisions of executable policies. Building on heuristic learning (HL), we formalize Adversarial Heuristic Learning (AHL), a paradigm that uses AI agents as learning engines to refine game policies and supporting software while keeping model weights fixed. We introduce AAArena, a benchmark comprising 12 authentic adversarial games and 1,920 archived human programs, with
  • 副分类:evaluation
  • 待LLM分类:否
  • 来源文件:
  • /inbox/tom/_candidates/2026-10-12-agent-rag-longcontext-candidates.json