提出 RedVox,一个基于真实人声构建的音频与语音多语言安全性与公平性基准,涵盖五种语言中的不安全与不公平的刻板请求;研究发现漏洞即使在非对抗条件下仍然存在,在非英语语言中更为严重,且在请求来自语音输入时会被进一步放大。RedVox is introduced, a multilingual safety and fairness benchmark for audio and speech built on real voices, covering unsafe and unfair stereotypical requests across five languages, finding that vulnerabilities persist even under non-adversarial conditions, worsen in non-English languages, and are amplified when the request comes from a spoken input.
论文
10 张论文卡片 · 多模态 · 综述
该综述全面回顾了生成模型的历史与基本组件,以及 AIGC 在单模态交互与多模态交互方向的最新进展,并介绍了文本与图像生成任务及相关模型。This survey provides a comprehensive review on the history of generative models, and basic components, recent advances in AIGC from unimmodal interaction and multimodal interaction, and introduces the generation tasks and relative models of text and image.
详细介绍大多数 GAN 算法的动机、数学表示与结构,并对它们的共性与差异进行比较。The motivations, mathematical representations, and structures of most GAN algorithms are introduced in detail, and they are compared to compare their commonalities and differences.
本文对上述解决方案进行了详细综述,总结了其技术创新与实验结果,比较了各方法的优势与适用条件,并给出推荐方案。This article provides a detailed review of the solutions above, summarizing both the technical novelties and empirical results, and compares the benefits and requirements of the surveyed methodologies and provides recommended solutions.
本文详细介绍了 CNN 在多个方面的改进,包括层设计、激活函数、损失函数、正则化、优化与快速计算,并阐述了卷积神经网络在计算机视觉、语音与自然语言处理中的多种应用。This paper details the improvements of CNN on different aspects, including layer design, activation function, loss function, regularization, optimization and fast computation, and introduces various applications of convolutional neural networks in computer vision, speech and natural language processing.
本文从技术演进的角度,对这一快速发展的研究领域进行了广泛综述,跨越超过四分之一世纪的时间跨度(从 1990 年代到 2022 年)。This article extensively reviews this fast-moving research field in the light of technical evolution, spanning over a quarter-century’s time (from the 1990s to 2022).
本综述聚焦于单图与多格视觉作品中的幽默理解,同时将幽默生成视为新兴的下游前沿方向,并围绕多模态对齐、证据 grounded 推理与可控生成,对基准设计、评估协议与建模范式进行系统综述。This survey focuses on visual humor understanding in single-image and multi-panel artifacts, while treating humor generation as an emerging downstream frontier, and synthesizes benchmark design, evaluation protocols, and modeling paradigms based on multimodal alignment, evidence-grounded reasoning, and controlled generation.
深入回顾文献中 GAN 相关研究,并从两个视角阐述针对三大挑战所提出的架构变体与损失变体。An in-depth review of GAN-related research in the literature is provided, and an account of the architecture-variant and loss-variants, which have been proposed to handle these three challenges from two perspectives are provided.
该综述围绕"权重"与"技能"这一轴线组织领域,梳理了互补的"技能"一极——从无监督强化学习的技能发现,到大语言模型的技能库——并指出"skill"一词至少存在五种不同含义。This survey organises the field around that axis of weights versus skills, and maps the complementary"skills"pole, from unsupervised reinforcement-learning skill discovery to large-language-model skill libraries, and shows that the word "skill" is used in at least five distinct senses.
综述领域自适应与迁移学习,重点关注视觉应用及超越图像分类的方法,如目标检测、图像分割、视频分析或视觉属性学习。An overview of domain adaptation and transfer learning with a specific view on visual applications and the methods that go beyond image categorization, such as object detection or image segmentation, video analyses or learning visual attributes are overviewed.