本文将关键帧执行拆解为存在性、保真度、时序顺序、定位、持续性与唯一性六个互补指标,并通过结合专用感知模型的、基于证据的 MLLM 判断来评估整体视频质量。This work decomposes keyframe execution into six complementary metrics covering presence, fidelity, temporal ordering, localization, persistence, and uniqueness, while assessing overall video quality through evidence-grounded MLLM judgments augmented with specialized perception models.
论文
162 张论文卡片 · 多模态 · OA 绿色
本文提出 MultiRef-Compass,一个面向 MR2AV 生成的统一基准,将自动指标与引入复判增强的 MLLM-as-a-Judge 框架相结合,实现对感知保真度与参考条件合成能力的可扩展、可审计评估。MultiRef-Compass is introduced, a unified benchmark for MR2AV generation that integrates automatic metrics with a rejudging-enhanced MLLM-as-a-Judge framework, enabling scalable and auditable evaluation of both perceptual fidelity and reference-conditioned composition.
本文从玩家动作控制、游戏状态动态、状态-观测持久性与实时交互生成四个维度审视交互式游戏世界建模,并针对《Black Myth: Wukong》提出可扩展的数据引擎,采集超过 90 小时的游戏画面作为状态感知型游戏世界建模的资源。This paper examines interactive game world modeling along four dimensions: player action control, game state dynamics, state-observation persistence, and real-time interactive generation, and presents a scalable data engine for Black Myth: Wukong that collects over 90 hours of gameplay as a resource for state-aware game world modeling.
提出 VIABench,一个专为评估 MLLM 在视障辅助(VIA)场景中表现而设计的综合视频基准,采用视障人士(VIIs)自行录制或分享的第一人称视频,并提出一套严格的评测流水线,同时支持在线(实时)与离线设置。VIABench is introduced, a comprehensive video benchmark specifically designed to evaluate MLLMs in Visually Impaired Assistance scenarios using first-person videos recorded or shared by VIIs themselves, and proposes a rigorous benchmarking pipeline that supports both online (real-time) and offline settings.
本文提出 HDR (Hierarchical Denoising for Visual Reasoning),一个将层级潜变量集成到因果视频生成中以进行多步推理的统一框架,并引入一个含分布外情况的层级化多步视频推理基准。This work proposes HDR (Hierarchical Denoising for Visual Reasoning), a unified framework that integrates hierarchical latents into causal video generation for multi-step reasoning and introduces a level-stratified multi-step video reasoning benchmark with out-of-distribution cases.
提出 Flamingo,一个 VLM 系列,能够桥接强大的纯视觉与纯语言预训练模型,处理任意交错排列的图文序列,并无缝接收图像或视频作为输入。This work introduces Flamingo, a family of Visual Language Models (VLM) with this ability to bridge powerful pretrained vision-only and language-only models, handle sequences of arbitrarily interleaved visual and textual data, and seamlessly ingest images or videos as inputs.
该综述全面回顾了生成模型的历史与基本组件,以及 AIGC 在单模态交互与多模态交互方向的最新进展,并介绍了文本与图像生成任务及相关模型。This survey provides a comprehensive review on the history of generative models, and basic components, recent advances in AIGC from unimmodal interaction and multimodal interaction, and introduces the generation tasks and relative models of text and image.
Gemini 1.5 在跨模态长上下文检索任务上取得近乎完美的召回率,在长文档 QA、长视频 QA 与长上下文 ASR 上刷新 SOTA,并在广泛基准上达到或超越 Gemini 1.0 Ultra 的 SOTA 表现。Gemini 1.5 models achieve near-perfect recall on long-context retrieval tasks across modalities, improve the state-of-the-art in long-document QA, long-video QA and long-context ASR, and match or surpass Gemini 1.0 Ultra's state-of-the-art performance across a broad set of benchmarks.
详细介绍大多数 GAN 算法的动机、数学表示与结构,并对它们的共性与差异进行比较。The motivations, mathematical representations, and structures of most GAN algorithms are introduced in detail, and they are compared to compare their commonalities and differences.
实验表明,与语言模型类似,视觉模型也会学习利用全局捷径,从而无法在任务长度或复杂度上泛化,但本文证明基于严格局部感知的循环视觉策略可以缓解这些失败,从而使模型在这些任务上具备泛化能力。The experiments reveal that, similar to language models, vision models can learn to exploit global shortcuts and thereby fail to generalize over task length or complexity, but it is shown that recurrent vision policies based on strictly local perception can mitigate these failures, thereby allowing models to generalize on these tasks.
本文回顾现有方法,并融合多种技术从数据与模型规模两方面扩展预训练,提出一条自动化流水线以构建专用、多样且经过筛选的图像数据集,替代自监督文献中常用的未筛选数据。This work revisits existing approaches and combines different techniques to scale the pretraining in terms of data and model size, and proposes an automatic pipeline to build a dedicated, diverse, and curated image dataset instead of uncurated data, as typically done in the self-supervised literature.
本文推出 ScanNet,一个 RGB-D 视频数据集,包含 1513 个场景中的 250 万视角,标注有三维相机位姿、表面重建与语义分割,并表明使用该数据可在多项三维场景理解任务上取得 SOTA 性能。This work introduces ScanNet, an RGB-D video dataset containing 2.5M views in 1513 scenes annotated with 3D camera poses, surface reconstructions, and semantic segmentations, and shows that using this data helps achieve state-of-the-art performance on several 3D scene understanding tasks.
研究发现 ChatGPT 在大多数任务上以零样本学习优于其他 LLM,在部分任务上甚至超过微调模型,并且对非拉丁文字语言的理解能力优于生成能力。It is found that ChatGPT outperforms LLMs with zero-shot learning on most tasks and even outperforms fine-tuned models on some tasks and is better at understanding non-Latin script languages than generating them.
本文介绍 Matterport3D,一个大规模 RGB-D 数据集,包含来自 90 个建筑物级场景共 194,400 张 RGB-D 图像的 10,800 个全景视图,可支持多种监督与自监督计算机视觉任务,包括关键点匹配、视角重叠预测、由彩色图像预测法线、语义分割和区域分类。Matterport3D is introduced, a large-scale RGB-D dataset containing 10,800 panoramic views from 194,400RGB-D images of 90 building-scale scenes that enable a variety of supervised and self-supervised computer vision tasks, including keypoint matching, view overlap prediction, normal prediction from color, semantic segmentation, and region classification.
本文对上述解决方案进行了详细综述,总结了其技术创新与实验结果,比较了各方法的优势与适用条件,并给出推荐方案。This article provides a detailed review of the solutions above, summarizing both the technical novelties and empirical results, and compares the benefits and requirements of the surveyed methodologies and provides recommended solutions.
本文详细介绍了 CNN 在多个方面的改进,包括层设计、激活函数、损失函数、正则化、优化与快速计算,并阐述了卷积神经网络在计算机视觉、语音与自然语言处理中的多种应用。This paper details the improvements of CNN on different aspects, including layer design, activation function, loss function, regularization, optimization and fast computation, and introduces various applications of convolutional neural networks in computer vision, speech and natural language processing.
在七个基准上,TimeLens2-2B 在所有基准上均优于规模相当的所有基线,4B 和 8B 变体则取得了 SOTA 性能,超越了参数量高达 397B 的开源模型。Across seven benchmarks, TimeLens2-2B outperforms all size-matched baselines on every benchmark, while the 4B and 8B variants achieve state-of-the-art performance, surpassing open-source models with up to 397B parameters.
提出了ReflectWorld-MM,一个面向开放视频流的以实体为中心的多模态记忆系统,在六个长视频和终身记忆基准测试上均达到最优准确率,超越了强记忆Agent和前沿模型。ReflectWorld-MM is proposed, an entity-oriented multimodal memory system for open-ended video streams that achieves the best accuracy on all six long-video and lifelong-memory benchmarks, outperforming strong memory agents and a frontier model.
提出了ShotPlan,一个基于视频扩散基础模型构建的、用于显式多镜头电影级视频生成的框架,显著优于现有的电影级视频生成方法,提供更灵活的镜头管理和更强的跨镜头一致性。ShotPlan is proposed, a framework for explicit multi-shot cinematic video generation built upon a video diffusion foundation model that significantly outperforms existing cinematic video generation methods, offering more flexible shot management and stronger inter-shot consistency.
OCT-Bench能够对MLLM进行全面且细粒度的评估,为识别能力瓶颈和推进临床可信的OCT理解奠定基础。OCT-Bench enables comprehensive and fine-grained evaluation of MLLMs, providing a foundation for identifying capability bottlenecks and advancing clinically grounded OCT understanding.
本文提出一个时间感知的音频 LLM,能够基于大规模合成监督(来自级联 pipeline)在长达 120 分钟的输入上回答带有显式时间戳的问题,并在短时长和长时长 benchmark 上取得强劲的时间定位准确率。This work presents a time-aware audio LLM that answers questions with explicit timestamps over up to 120 minutes of input using large-scale synthetic supervision from a cascaded pipeline and achieves strong temporal-grounding accuracy on short and long benchmarks.
本文研究了在采用极小卷积滤波器的架构下,卷积网络深度对大规模图像识别精度的影响,并表明将深度推进至 16-19 个权重层,可在先前 SOTA 配置基础上取得显著提升。This work investigates the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting using an architecture with very small convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers.
在 YouCook2、CrossTask 等教学视频数据集上,基于该数据训练的文本-视频 embedding 在文本到视频检索与动作定位任务上达到了 SOTA 结果。It is demonstrated that a text-video embedding trained on this data leads to state-of-the-art results for text-to-video retrieval and action localization on instructional video datasets such as YouCook2 or CrossTask.
提出在通过跨模态注意力融合之前对齐图像与文本表示的对比损失(ALBEF),可实现更扎实的视觉-语言表征学习;并提出动量蒸馏,一种利用动量模型生成伪目标进行自训练的方法。A contrastive loss to ALign the image and text representations BEfore Fusing (ALBEF) them through cross-modal attention, which enables more grounded vision and language representation learning and proposes momentum distillation, a self-training method which learns from pseudo-targets produced by a momentum model.
本文提出 LLaVA:Large Language and Vision Assistant,一个端到端训练的大型多模态模型,将视觉编码器与 LLM 相结合用于通用视觉和语言理解;并引入 GPT-4 生成的视觉指令微调数据,模型与代码库已开源。This paper presents LLaVA: Large Language and Vision Assistant, an end-to-end trained large multimodal model that connects a vision encoder and LLM for general-purpose visual and language understanding and introduces GPT-4 generated visual instruction tuning data, the model and code base publicly available.
m-RNN 模型直接对给定先前词语和图像条件下生成下一个词的概率分布建模,相较于直接优化排序目标函数进行检索的 SOTA 方法,取得了显著的性能提升。The m-RNN model directly models the probability distribution of generating a word given previous words and an image, and achieves significant performance improvement over the state-of-the-art methods which directly optimize the ranking objective function for retrieval.
提出极简的 VLP 模型 Vision-and-Language Transformer (ViLT),其一体化设计将视觉输入处理大幅简化为与文本输入相同的无卷积方式;ViLT 比此前的 VLP 模型快达数十倍,同时下游任务性能具有竞争力甚至更优。A minimal VLP model, Vision-and-Language Transformer (ViLT), monolithic in the sense that the processing of visual inputs is drastically simplified to just the same convolution-free manner that the authors process textual inputs, showing that ViLT is up to tens of times faster than previous VLP models, yet with competitive or better downstream task performance.
Contrastive Captioner (CoCa) 采用极简设计,对图文编码器-解码器基础模型联合使用对比损失与字幕损失进行预训练,从而兼具 CLIP 等对比方法与 SimVLM 等生成方法的能力。Contrastive Captioner (CoCa), a minimalist design to pretrain an image-text encoder-decoder foundation model jointly with contrastive loss and captioning loss, thereby subsuming model capabilities from contrastive approaches like CLIP and generative methods like SimVLM.
本文提出 MiniGPT-4,通过一个投影层将冻结的视觉编码器与冻结的先进 LLM Vicuna 对齐,发现将视觉特征与先进大语言模型恰当对齐可获得类似 GPT-4 所展现的多种先进多模态能力。MiniGPT-4 is presented, which aligns a frozen visual encoder with a frozen advanced LLM, Vicuna, using one projection layer to uncovers that properly aligning the visual features with an advanced large language model can possess numerous advanced multi-modal abilities demonstrated by G PT-4.
本文表明视频掩码自编码器(VideoMAE)是自监督视频预训练(SSVP)的数据高效学习器,并受近期 ImageMAE 启发,提出采用极高掩码比例的定制化视频管状掩码策略。This paper shows that video masked autoencoders (VideoMAE) are data-efficient learners for self-supervised video pre-training (SSVP), and proposes customized video tube masking with an extremely high ratio, inspired by the recent ImageMAE.
本文基于预训练 BLIP-2 模型,对视觉-语言指令微调展开系统全面研究,并提出指令感知的 Query Transformer,用于提取针对给定指令的信息丰富特征。This paper conducts a systematic and comprehensive study on vision-language instruction tuning based on the pretrained BLIP-2 models, and introduces an instruction-aware Query Transformer, which extracts informative features tailored to the given instruction.
ReViV 是首个用于整体第一人称 4D 重建的统一框架,能够从单个单目 RGB 视频中同时提取观察者与视角动态,在整体自身体、手部与注视重建以及相机跟踪方面达到 SOTA 精度与效率,同时保持极具竞争力的第一人称深度估计能力。ReViV is the first unified framework for holistic egocentric 4D reconstruction that extracts both viewer and view dynamics from a single monocular RGB video and achieves state-of-the-art accuracy and efficiency across holistic ego-body, hand, and gaze reconstruction, camera tracking, while maintaining highly competitive egocentric depth estimation.
本工作通过 teacher forcing 与 ODE 蒸馏,将一个双向动作条件教师模型逐步蒸馏为因果学生模型,并提出 LongForcing,将学生模型的长时间自展开与扩展时域教师模型对齐,从而缓解累积的分布漂移与自回归漂移。This work progressively distill a bidirectional action-conditioned teacher into a causal student through teacher forcing and ODE distillation, and introduces LongForcing to align long student self-rollouts with an extended-horizon teacher, mitigating accumulated distribution shift and autoregressive drift.